First, I want to say that I have one dose of my antibiotic left, and I finally feel damned near back to normal. I might keep the sudafed going for a couple more days, just to be sure, but I've been coughing up some crap, where before nothing was coming up. Huzzah. :) Spring -- and it's associated pollen spikes -- can go fuck itself. Sorry, Nature. In this, we are foes. :)
I've been thinking about gaming lately. Namely, what type of D&D-style character would I play, assuming a standard fantasy setting? I find myself unable to easily answer this question. After all, I have played some archetypes that I will forever associate certain characters with. For example, if I think of archers, I'm going to think of Ashe Haydon. Paladins? Aric Seles. Larcenous, yet loyal, rogue with a bit of magic? Joren Brimstone. Repentant holy monk? Tedros Shuian. Gruff dwarf cleric? Brotto Ungart.
So, I'm left wondering what sort of character that I would choose to play, if I got the chance again. (Examples are all from Pathfinder, my personal choice for RPG.)
I thought about tying in some Norse elements into a character (wolf shaman -- Druid; Boreal bloodline -- Sorcerer). I thought about appealing to my love of space (Starsoul bloodline -- Sorcerer). I thought about attempting to be a sneaky character (Infiltrator -- Ranger; Scout -- Rogue). I considered picking a weapon and trying to be the best with it (Archer, Polearm Master, Two-handed Fighter, Two-Weapon Warrior, Weapon Master -- Fighter). I've even thought about a harrier-style character (Mobile Fighter -- Fighter; Skirmisher -- Ranger; Sniper -- Rogue). Finally, I figured I could always make a wizard (Fire element specialization).
Some of these appeal to me more than others. They are all interesting. I could theoretically make a multiclass character that utilizes one or more themes (Wolf Shaman/Skirmisher; Fire Wizard/Sniper; Cleric (Weather Domain)/Stormborn Bloodline Sorcerer).
Yet, at the end of the day, it's the personality I must fill the race/class with that matters.
Ashe was quiet and driven, and let his bow do his talking. Aric was diplomatic, but capable of letting his morality get him into trouble (and make him flap his gums when he shouldn't). Joren was a smartass, but a true friend. Brotto was fast friends with his adventuring group, even choosing to emulate the monk in the group. :)
The urge to redo Ashe is overwhelming. Indeed, with the Archer subtype for the Fighter class, coupled with a level of Ranger, Ashe would again be a force to be reckoned with, but with some nifty new tricks. I've always thought it would be fun to make a character whose signature weapon is some kind of polearm (or spear). I think the Skirmisher subtype for Ranger sounds neat, in that you give up spells for the ability to perform various nonmagical tricks.
I guess I have some more thought to put into this exercise, before I can say I know what I would do. I work in the morning, so I am going to call it a night and leave these notes around so that -- should the urge strike someone -- suggestions or brainstorms can be made.
I've been thinking about gaming lately. Namely, what type of D&D-style character would I play, assuming a standard fantasy setting? I find myself unable to easily answer this question. After all, I have played some archetypes that I will forever associate certain characters with. For example, if I think of archers, I'm going to think of Ashe Haydon. Paladins? Aric Seles. Larcenous, yet loyal, rogue with a bit of magic? Joren Brimstone. Repentant holy monk? Tedros Shuian. Gruff dwarf cleric? Brotto Ungart.
So, I'm left wondering what sort of character that I would choose to play, if I got the chance again. (Examples are all from Pathfinder, my personal choice for RPG.)
I thought about tying in some Norse elements into a character (wolf shaman -- Druid; Boreal bloodline -- Sorcerer). I thought about appealing to my love of space (Starsoul bloodline -- Sorcerer). I thought about attempting to be a sneaky character (Infiltrator -- Ranger; Scout -- Rogue). I considered picking a weapon and trying to be the best with it (Archer, Polearm Master, Two-handed Fighter, Two-Weapon Warrior, Weapon Master -- Fighter). I've even thought about a harrier-style character (Mobile Fighter -- Fighter; Skirmisher -- Ranger; Sniper -- Rogue). Finally, I figured I could always make a wizard (Fire element specialization).
Some of these appeal to me more than others. They are all interesting. I could theoretically make a multiclass character that utilizes one or more themes (Wolf Shaman/Skirmisher; Fire Wizard/Sniper; Cleric (Weather Domain)/Stormborn Bloodline Sorcerer).
Yet, at the end of the day, it's the personality I must fill the race/class with that matters.
Ashe was quiet and driven, and let his bow do his talking. Aric was diplomatic, but capable of letting his morality get him into trouble (and make him flap his gums when he shouldn't). Joren was a smartass, but a true friend. Brotto was fast friends with his adventuring group, even choosing to emulate the monk in the group. :)
The urge to redo Ashe is overwhelming. Indeed, with the Archer subtype for the Fighter class, coupled with a level of Ranger, Ashe would again be a force to be reckoned with, but with some nifty new tricks. I've always thought it would be fun to make a character whose signature weapon is some kind of polearm (or spear). I think the Skirmisher subtype for Ranger sounds neat, in that you give up spells for the ability to perform various nonmagical tricks.
I guess I have some more thought to put into this exercise, before I can say I know what I would do. I work in the morning, so I am going to call it a night and leave these notes around so that -- should the urge strike someone -- suggestions or brainstorms can be made.
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